Friday, July 31, 2015

Oooh, ahhh, that's how it always starts. Then later there's Building and Destroying.-Lego Jurassic World Review

Jurassic Park there is so much to say about this franchise.  Highest grossing movies of all time. Dinosaurs. Essentially this franchise is a staple for any 90's kid out there. It mixes a wow factor, and amazement. With horror and excitement. It has everything movie goers love and it proved successful!

Now let's look at Legos, small plastic bricks that have brought enjoyment to the world. Something every generation can fondly remember: From building your very first car, to buying your very first Lego set, and of course feeling the horror of stepping on one at night.

Both have given great joy through out the last three decades, and will continue to provide quality entertainment;I guarantee it. What if we took one of the most famous movies in history and combine it with the building blocks of life? Well we would get Lego:Jurassic World!


The story of Lego:Jurassic World covers the entire franchise, similar to the Lego:Pirates Of The Caribbean. So I won't dwell to much on the story of the game as it is almost identical to it's film counterpart, with the exception of no deaths. All characters who were killed in the films are alive and well, and the game actually goes out of the way sometimes to point it out. "Hey these guys are still alive! Look!" While the Jurassic franchise is a family film. Traveler's Tales found it necessary to make it even more family friendly. Another thing inserted is humor, while a lot of the humor is very slapstick for instance: The infamous T-rex jeep chase. The rex notoriously crashed through a log to try and get a bit out of the jeep. In the game, the rex simply gets the wind knocked out of it, and falls down in a cartoonish way, and when we see it try and get back up it's head is covered in leaves, it groans and falls back down. While I generally laughed and thought the humor was in good taste, and placed in the right moments to keep the pace going.




The game-play is what makes the game a little shaky for me. One of my main problems is the camera. You can be moving around the screen and then the game will freeze in a certain spot,
so this causes you to have to move the characters around screen until the camera fixes itself.
It gets a lot frustrating in no time, and the countless lives lost. Especially in one section of The Lost World section of the game, where you need to jump over a trench, and onto a vine to get across. The camera would not follow the characters, and made it extremely frustrating to get to where I needed to go. The driving of vehicles is also aggravating, it seems the vehicles get stuck, and it is a chore to get them to come free. There are also several parts of the game; mostly during the Jurassic World sections where characters would not interact or build items on the first try, and having to navigate some characters around the Lego pile.  With that said I grew extremely frustrated with the gameplay, not so much to ruin my experience but it added a notch to the frustration level.



One major thing I did enjoy about the game is the mixture of realistic graphics, and Lego bricks. It made the game seem, like you were playing in the backyard. It gave the sense of childhood, and for a lot of fans and gamers Jurassic Park was their childhood, or at least one movie from the franchise help contribute to it. Travelers Tales did a good job mixing the nostalgia with the game, and made accessible to future generations.  One thing that tired out quickly was the re-use of the themes over and over again it was nice to hear it a few times, but after the third or fifth time it really started to grate.


Overall the game was a good purchase not great.  It's something that can be played once and the player get an overall satisfying experience, and maybe twice if they want to go all out and collect every trophy dinosaur skeletons, and achieve a overall one hundred percent completion. The game is fun, and is an experience to be hold, but as for an instant classic the game fall short. Given that the game earns a rating of 70%  Fun and charming.





Tuesday, July 28, 2015

Chickens, Bunnies and Bears; Oh My!- Five Nights At Freddy's Review.


As a child, we hold fond memories of pizza parties and singing robot animals to be a cherished memory. What if? Those robots had a pension for murder? Well that would be bring a whole lot more into perspective, and maybe try to cash those tickets out as soon as possible. Lets face it those inflatable hammers are pretty sweet!

That's the premise for Five Nights At Freddy's turning that once delightful nostalgia trip into a nightmare, that will make you never step foot into an animal filled pizzeria again!


The game starts out with you a newly hired security guard to watch over the place for six hours.
12 AM-6 AM. Your job is to view monitors and keep track of the Animatronics: Bonnie, Chica, Foxy and Freddy; and prevent them from getting into the office, and stuffing you into a spare suit.


The plot is simple enough and the game doesn't seem that hard.  Well here is where you are wrong, the first night of the game is easy, the second starts to get a little more difficult and from the third night on the game throws everything it can at you.  Those eight minute nights can be hell!


The game-play mechanics are very simple,  move the cursor down to view the monitors, and move the mouse over the buttons on either side to close the doors, and to check the hallways with lights. Be very careful you don't run out of power or it's game over, as there is no way to protect yourself.  Also lights, doors and security cams all use power.  Now some characters have the ability to make doors malfunction, while another character has the ability to bang on the doors causing a drain in power.

It makes it a little bit harder. What ups the difficulty factor is learning to listen, and how to conserve power. Each play-through of the level is different, because different characters become active at different times in the night.  For example:  You haven't seen Bonnie(The Bunny) after checking the monitor, Chicka(The Chicken) is gone, you have successfully stopped chicka from entering the office. Well now Foxy(The Fox) is hot on your trail.  The game crashes and you have to start the night over again, well now it's Bonnie who is gone and Chicka is still on stage. This to be honest is the most frustrating part of the game.  Because each behavior is different. You almost need to learn all the behaviors, just get you through all the levels.



Now the atmosphere for the game is one of it's highest points. There is no music to be heard unless it's a jingle from one of the characters; it really brings in the effect of the game. It makes you feel isolated, alone and powerless to help yourself. Which is one of the best things about the game. It does  a good job of creeping you out.

The only problems I've really had with the game is the game freezing, or one of the anamatronics being at one part of the location, when it's clearly looking at me from the door.  One of the biggest problems is the latency when turning to one side from another.

The game does what it was designed to do. Scare the tokens out of you, and make you feel unease.

So the final score for the game  95%.

Friday, January 23, 2015

Coming back with a vengeance!



Wow! Almost a year since the last update. I apologize for that:Family issues, a soon to be wedding, and last but not least the search for a domicile me and my fiance can call our own. Oh! The job how can I forget that! All in all it has been a busy year for me, but I plan to bring this dream to the surface once again. I can say for now that it will not be a website for a while and I can assure people will read but I have hope!

Thanks again!

Kurt