Tuesday, July 28, 2015

Chickens, Bunnies and Bears; Oh My!- Five Nights At Freddy's Review.


As a child, we hold fond memories of pizza parties and singing robot animals to be a cherished memory. What if? Those robots had a pension for murder? Well that would be bring a whole lot more into perspective, and maybe try to cash those tickets out as soon as possible. Lets face it those inflatable hammers are pretty sweet!

That's the premise for Five Nights At Freddy's turning that once delightful nostalgia trip into a nightmare, that will make you never step foot into an animal filled pizzeria again!


The game starts out with you a newly hired security guard to watch over the place for six hours.
12 AM-6 AM. Your job is to view monitors and keep track of the Animatronics: Bonnie, Chica, Foxy and Freddy; and prevent them from getting into the office, and stuffing you into a spare suit.


The plot is simple enough and the game doesn't seem that hard.  Well here is where you are wrong, the first night of the game is easy, the second starts to get a little more difficult and from the third night on the game throws everything it can at you.  Those eight minute nights can be hell!


The game-play mechanics are very simple,  move the cursor down to view the monitors, and move the mouse over the buttons on either side to close the doors, and to check the hallways with lights. Be very careful you don't run out of power or it's game over, as there is no way to protect yourself.  Also lights, doors and security cams all use power.  Now some characters have the ability to make doors malfunction, while another character has the ability to bang on the doors causing a drain in power.

It makes it a little bit harder. What ups the difficulty factor is learning to listen, and how to conserve power. Each play-through of the level is different, because different characters become active at different times in the night.  For example:  You haven't seen Bonnie(The Bunny) after checking the monitor, Chicka(The Chicken) is gone, you have successfully stopped chicka from entering the office. Well now Foxy(The Fox) is hot on your trail.  The game crashes and you have to start the night over again, well now it's Bonnie who is gone and Chicka is still on stage. This to be honest is the most frustrating part of the game.  Because each behavior is different. You almost need to learn all the behaviors, just get you through all the levels.



Now the atmosphere for the game is one of it's highest points. There is no music to be heard unless it's a jingle from one of the characters; it really brings in the effect of the game. It makes you feel isolated, alone and powerless to help yourself. Which is one of the best things about the game. It does  a good job of creeping you out.

The only problems I've really had with the game is the game freezing, or one of the anamatronics being at one part of the location, when it's clearly looking at me from the door.  One of the biggest problems is the latency when turning to one side from another.

The game does what it was designed to do. Scare the tokens out of you, and make you feel unease.

So the final score for the game  95%.

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